Transferring information (like colour) between particles

Posted 23 February, 2013 Anthony Tan (staring at yet another render. But still loving it for some reason..)

Next time someone says you can't transfer particle attributes in Maya without any fancy-schmancy plugins or custom code, tell em 'feh'. (read more)

Poking Maya's transform nodes and the worldMatrix

Posted 23 November, 2012 Anthony Tan (staring at yet another render. But still loving it for some reason..)

Ever been poking around in the channel editor and wondered what the heck worldMatrix did? Me too. Well, not really, not till i needed to rig up a sliding snake of cubes... (read more)

Maya gotchas - nParticles getting velocity from like, nowhere

Posted 16 October, 2012 Anthony Tan (staring at yet another render. But still loving it for some reason..)

Here's an interesting one for you. I'm creating some nParticles, and wanting to get trails coming from them (as in, particle trails) so I'm taking the easy/quick option and making each particle in my lead group emit another particle (at about the rate of 1/frame) with no velocity. Should make a nice trail of dots right? right? (Maya 2012x64) (read more)

Maya gotchas - the lastPosition attribute of particles

Posted 15 October, 2012 Anthony Tan (staring at yet another render. But still loving it for some reason..)

The more you get into dynamics and simulation-y stuff, the more it behooves you to know about the quirks out there - like how the lastPosition attribute is a bit mis-marketed - it's the last position of the particle BEFORE dynamics affected it. (read more)

Good Cylinder, Bad Cylidner

Posted 29 September, 2012 Anthony Tan (staring at yet another render. But still loving it for some reason..)

Slight stray into borderline number theory, but I've been modelling some gears and cogs and suchlike lately and I thought setting your cylinder defaults to 36 was worth a quick note as just something that's IMHO, a better default than the Maya default. (read more)

Ray Depth Limit and You in Mental Ray

Posted 23 September, 2012 Anthony Tan (staring at yet another render. But still loving it for some reason..)

Sparkles? Weird, unintuitive reflections? Lights doing crazyness? Raytracing? Bet you haven't set your ray depth limit deep enough (i.e. more than the default of 1..). Set it to four. (read more)