A primitive HFR test, and cubes. Of course.

Posted 30 December, 2012 Anthony Tan (staring at yet another render. But still loving it for some reason..)

It's shiny, it's new (in a buzzword context, not in a 'lets shoot at high frame rates' context). It's also something that's not that hard to play with at home once you get curious... and well, HFR is kinda neat. I've a soft spot for higher data rates. (read more)